Switchblade Systems Turnkey Virtual Production System
Aximmetry+Unreal Dual Engine Virtual Studio Production Workstation
Highlights:
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- Switchblade LPU4 short-depth rackmount system with Aximmetry Broadcast DE software (1 year of updates)
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- Supports up to 3 fixed/tracked 1080i60 SDI cameras, 2 fixed/tracked 1080p60 SDI cameras or 1 fixed/tracked 4Kp30 camera, 1x SDI/NDI output
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- 20-core Intel Core i7 CPU
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- NVIDIA GeForce RTX 4080 SUPER GPU
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- 64GB DDR5 RAM
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- 1TB SSD
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- Dual 2.5 GbE network ports
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- Windows 11 Pro
Includes HTC VIVE Mars CamTrack
VIVE Mars CamTrack is a solution that integrates VIVE Tracker (3.0), SteamVR Base Station 2.0, and a suite of other devices and tools to help you incorporate VR tracking technology into your virtual production projects.
This bundle includes:
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- (5) 3D virtual sets by VirtualSetWorks for Unreal Engine and Aximmetry
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- VIVE Mars touch screen processing unit
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- (2) SteamVR Base Station (2.0) room tracking devices
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- (2) VIVE Tracker (3.0) object position trackers
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- (3) Mars Rover camera data acquisition devices
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- Calibration kit
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- Power and data cables
Mars CamTrack Solution Highlights
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- Plug-and-Play, fast setup, no installation required.
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- One-click to reset origin.
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- Robust wiring to minimize latency.
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- Friendly camera calibration kit.
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- Multi-cam tracking, support up to 3 Rovers.
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- Genlock / timecode (LTC) sync support.
Mars Technical Specifications
Dimension
196 x 134 x 65 mm
Weight
1.4 KG
Display
7” LCD touch screen
Connections
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- BNC for Genlock
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- 3.5mm audio jack for Timecode
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- 3x RJ45 PoE port for Rovers (up to 3 Rovers supported)
Protocol
Unreal Live Link / FreeD
Encoder Support
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- Mars FIZTrack
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- LOLED Indiemark 2
Aximmetry Broadcast DE Virtual Production Software
Core Features
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- Real-time 2D/3D rendering
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- Real-time post-processing, effects, color correction, LUT
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- Advanced 3D graphics: HDR, Depth of Field, shadows, reflections, refraction
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- Choice of using Aximmetry native 3D engine or Unreal Engine
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- Support of DLSS, ray tracing, RTXGI when using Unreal Engine
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- Virtual studios:
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- Advanced chroma keying
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- Multiple virtual cameras with editable motion paths
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- Customizable virtual camera and broadcast control interfaces
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- Virtual lighting of live actors
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- Live actors cast real-time shadows, reflections, refraction
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- Support of experimental camera tracking using Antilatency, HTC Vive, Intel Realsense etc.
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- Virtual studios:
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- Rendering in arbitrary resolutions up to 8K
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- Multiple simultaneous video outputs to monitors, projectors, LED walls etc. via HDMI/DVI/DisplayPort
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- Live streaming output directly to YouTube, Facebook and Twitch or any platform supporting RTMP streaming
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- Capturing multiple simultaneous video inputs via HDMI/DVI, USB imaging devices, up to 4K
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- Multiple simultaneous input video/image files and image sequences
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- Most of the popular video/image and professional studio formats are supported
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- Highly flexible node-based graphics programming interface
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- Real-time node-based scene editing
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- Seamless integration of Unreal Engine projects into the node-based interface
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- Real-time curve-based timeline and animation editing
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- 2D/3D objects and any rendering parameter can be animated via keyed curves
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- Controlling any event or rendering parameter via touch screen, mouse, keyboard, GPIO, OSC, MIDI, DMX/ArtNet
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- Controlling attached devices from Aximmetry via GPIO, OSC, MIDI, DMX/ArtNet
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- Can be operated as a satellite (slave) in a Multi-Machine configuration where at least one machine has a Broadcast Edition license
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- Customizable on-stage/broadcast control interfaces
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- Customizable touch screen control surfaces
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- Importing 3D objects and scenes with materials and animations from COLLADA or FBX format
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- Custom material/post-processing shaders can be created in node-based editor
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- Node-based particle systems and effectors
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- Mapping: projection onto complex surfaces using grid-based distortion and shape masking
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- Keystone correction
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- Creating panoramic views using multiple projectors with edge blending
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- Multi-projector/mapping shows can be modelled/previewed within the editor
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- Rendering with arbitrary frame sizes and frame rates
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- Recording outputs into video files/image sequences
Additional Features in BROADCAST
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- SDI / NDI Extension:
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- Multiple simultaneous live input sources via SDI / NDI (SD/HD/4K)
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- Multiple simultaneous video outputs via SDI / NDI (SD/HD/4K)
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- Unlimited SDI / NDI video inputs/outputs
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- SDI / NDI Extension:
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- Network Extension:
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- Aximmetry can be integrated into an existing studio control system using its HTTP command interface
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- Access of RSS feeds, images and any XML/JSON data content on the web via HTTP
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- Network Extension:
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- Broadcast Extension:
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- Support for professional camera tracking systems
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- Support for standalone zoom/focus encoders
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- Camera lens calibration tools
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- Mixing real and virtual camera motion
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- Augmented Reality support
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- LED wall based virtual production
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- Broadcast Extension:
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- Multi-Machine Extension:
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- Synchronized running of Aximmetry on multiple machines using a single control interface
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- Higher number of camera inputs can be distributed among multiple machines
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- Higher number of display / projector outputs can be distributed among multiple machines
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- Each machine in the network requires the purchasing of a separate license. For the control machine a Broadcast Edition license is required, but satellite (slave) machines can be operated with smaller edition licenses as well (with the accordingly diminished feature sets)
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- Multi-Machine Extension:
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- Multi-GPU Extension:
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- Linked mode: Loading of a complex SDI output rendering can be distributed among multiple GPUs.
Independent mode: Outputs of a multi-display/multi-projector show can be rendered on different GPUs.
- Linked mode: Loading of a complex SDI output rendering can be distributed among multiple GPUs.
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- Note: Multi-GPU feature cannot be used with Unreal scenes
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- Multi-GPU Extension:
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- Database Access and Plugins:
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- Direct access of SQL databases
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- Meteo plugin: Graphic elements and tools specialized for weather reports, importing meteorology data from GRIB, NetCDF, radar etc. formats
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- Astro plugin: Astronomical/astrological calculations, 2D/3D imagery of celestial systems and objects
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- Database Access and Plugins:
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- Aximmetry Calibrator:
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- An easy-to-use lens/tracking calibration software for users working with various game trackers and object tracking devices that do not have their own lens calibration system. Accurate results for fixed or zoom lenses.
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- Measures the parameters of a lens (lens distortion, FOV, etc.), which is necessary if camera tracking is used.
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- Measure where and in which orientation the tracking device (sensor) is attached to the camera for accurate results.
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- Aximmetry Calibrator:
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